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FAQ: If I program my experiment in Windows, will it work with on a Mac or vice versa?
#1
Transferring experiments between Windows and macOS is straightforward, but there are a few important configuration details to check after the move.

How to Transfer Your Project
  1. Package: On the original computer, go to File > Package. This creates a single .ebz file containing your entire project.
  2. Transfer: Move the .ebz file to the new computer (e.g., via USB drive, network, or email).
  3. Unpackage: On the new computer, double-click the .ebz file (or open Experiment Builder and select File > Unpackage) to import the project.

Important Considerations
Before deploying on the new computer, verify the following:
  • Display Settings: Ensure the new Display PC supports the experiment's required screen resolution and refresh rate.
  • Audio Drivers (Mac to Windows): When moving from macOS to Windows, the audio driver defaults to DirectX. If your experiment requires precise audio timing, we strongly recommend:
    • Using a Windows PC with an ASIO-compatible sound card.
    • Changing the project's Audio Driver setting to ASIO.
    For guidance on setting up ASIO drivers, please refer to the support article: "How do I synchronize audio within my experiment?"